Metal Slug 7 is a 2D run-and-gun arcade-style action game developed by SNK Playmore for the Nintendo DS and released in 2008. It is the seventh main entry in the Metal Slug series and the final numbered game in the classic timeline.
What is Metal Slug 7?
Metal Slug 7 continues the traditional fast-paced arcade gameplay of the series while bringing it to a handheld platform. Players once again battle General Morden and new enemy forces across multiple missions filled with explosions, vehicles, and chaotic combat.
It was originally released only on the Nintendo DS and later reworked into Metal Slug XX for expanded platforms.
Gameplay Overview
Classic Run-and-Gun Action
The gameplay follows the traditional Metal Slug formula: move through 2D stages, shoot enemies, rescue prisoners of war, and defeat large bosses using weapons and vehicles.
Mission-Based Structure
Unlike earlier arcade entries, Metal Slug 7 uses a mission selection structure. Players progress through 7 missions, with different paths depending on difficulty and progression choices.
Difficulty Modes
- Beginner: Easier enemies and simplified weapon setup
- Normal: Standard Metal Slug gameplay
- Hard: Increased enemy aggression and damage
Playable Characters
The game features six playable characters, including classic fighters and guest characters:
- Marco Rossi
- Tarma Roving
- Eri Kasamoto
- Fio Germi
- Ralf Jones
- Clark Still
Each character has slightly different stats and combat behavior, especially Ralf and Clark, who bring melee-focused abilities from the The King of Fighters series.
New Features in Metal Slug 7
Weapon Stock System
Players can carry multiple special weapons and switch between them during combat, allowing more strategic gameplay.
Touchscreen Map
The Nintendo DS touchscreen displays a map of each stage, helping players locate prisoners, items, and alternate routes more easily.
Combat School Mode
A challenge-based mode where players complete specific objectives such as survival, scoring, or enemy elimination tasks.
Vehicles (Slugs)
Metal Slug 7 includes several classic and new vehicles:
- Slug Tank (SV-001 classic)
- Slug Flyer
- Slug Gigant (giant mech unit)
- Slug Truck (transport-based combat vehicle)
- Slug Armor
These vehicles help players survive heavy enemy waves and boss encounters.
Story Overview
After years of conflict with General Morden, the Peregrine Falcon Squad and allied forces are sent to investigate Garbage Island, a massive landfill turned military fortress. There, they discover new enemy forces and futuristic soldiers assisting Morden’s army.
The final battle involves stopping advanced technology threats and preventing global domination once again.
Graphics and Sound
Metal Slug 7 maintains the series’ iconic hand-drawn pixel art style, though scaled for the Nintendo DS screen. The game still features highly animated explosions, detailed sprites, and fast-paced visual effects.
The soundtrack continues the energetic military-action style, with intense stage music and dramatic boss themes.
Why Metal Slug 7 Is Still Important
- Final numbered entry in the main Metal Slug series
- Classic arcade gameplay adapted for handheld
- New weapon stock system adds strategy
- Guest characters from fighting games
- Mission-based structure increases replayability
- Foundation for Metal Slug XX
Tips for New Players
- Use the touchscreen map to plan routes and find POWs
- Switch weapons strategically using the stock system
- Save heavy weapons for boss fights
- Try different characters to match playstyle
- Use vehicles whenever possible for survival
Legacy
Metal Slug 7 is remembered as the final traditional entry in the main series before the expanded Metal Slug XX. It successfully brought classic arcade gameplay to the Nintendo DS while introducing new systems that refined the formula for modern handheld play.